Tuesday, November 6, 2018

Week Assignment Nine

1/2: I created a little interactive game that can collect scores when the cat touches the moving clouds.
Learning Goals for users: Counting and coordinate ability between eyes and hands that control the cat;
Learning Goals for producer: Getting familiar with motion blocks and variable blocks, and try to collect the score with the block as much as possible;

2/2:
My scratch experience: Actually I started to fiddle with Scratch after I learned how to  code in words. So understanding the function and possible function of each block is not difficult for me while what is important in this game is to create projects creatively with limited blocks and how to teach young learners to understand and practice with their own creativity. The key is see and giving them chances and rooms to tinker with themselves, from my experience. In this semester I started to teach Scratch lessons for elementary level kids and surprisingly found they are genius designers as long as they know how to put blocks of code together and understand their potential function. They can connects different blocks to see what happens next and try different colocation one more time, which is also really important in Scratch learning not only for kids but for everyone new to it.

1) Art Lessons: Scratch has pen blocks which can draw the track of the character moving. That pen blocks can be useful in art class for students can use the pen creatively and draw on stage as they do on canvas. Teachers can teach them the functions of each pen blocks and students can try out the diverse outcome of putting different blocks together. 

2) Art Lessons: Scratch allows different characters on one same stages simultaneously and in sequence - it depends on the set of time. Students can use different characters to play a little show with the block of saying and thinking. Under teachers guide of how to use the blocks, students can feel free to set up their stage, characters and scripts and put it on scratch.

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