Wednesday, October 10, 2018

Week Five Assignment

5/1 Ebook Creation


First Book - All you need

Second Book - Disappear

5/2 Potential for Scanography in Teaching

Scanography has great potential in art education to encourage creativity and collaboration. Teachers can ask students to make scanography together in a group of two to three students (like what we did in class) with items each from there belongings or their bodies. Then each group can share their work in front of the class and play an activity of guess which items consist of that scanography. Because scanopraghy is really easy to make and it saves more space for individual creativity in the process than digital photography which only pictures what is in reality, it allows teachers to guide students practice scanography in the class with limited time or even students can do scanography at any place or time to practice their own ideas without traditional tutorial to restrict their creativity.

5/3 3 Takeaways from the section readings

  • digital remixing: I did not notice we are in an age of remixing until I read this reading. Photoshop, Imovie, Voice Editor and other applications are already embedded in our daily life and creation. It's also an important part of culture in that internationalisation opens the boundary of perspective to view our own culture. Remixing does not mean blending two things into one thing but beyond; it means changing what is deeply rooted in our culture and adding something new to fit it into new world.
  • old forms re-envisioned: The new technologies enables youth to re-design, re-create, re-decorate, and remix traditional art forms and generate new ideas and forms of art based on the tradition. Because of the limitation of find arts in virtual forms or other formats, there is somehow a sort of gap between formal arts and popular culture youth favorite. While the re-envision closes the gap, and adds the sustainability of art in virtual art, dance, music to pass on through generations. The re-envision itself also makes it sharable to others and therefore, invites more youth to re-create old art forms to "new art" that fits in the spirit of time.
  • digital storytelling: Other than traditional storytelling practices in education, students can use stock media and new technologies to creative powerful storytelling in a new way.  For example, imovie, Adobe Premier, Adobe Special Effects and other filmmaking softwares enables students to edit their videos in their personal computer without extra efforts in screening, and cutting films manually on special machines. And photography can be edited by photoshops and collected in flipsnack.com to make ebooks, which saves much more time in manual editing and gives more space in creativity. I feel it is really lucky to be born in this digital age and have more practices in digital creativity.

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